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Rockstar Games at the Game Developers Choice Awards

Rockstar Is Pressing GTA 6’s Soundtrack to Vinyl. It Won’t Press the Game to a Disc.

Grand Theft Auto VI: The Album lands November 19 with 34 original tracks from Travis Scott, Future and Keith Richards. There's a liquid-filled limited vinyl for a game that isn't getting a disc.

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Key Points

  • Rockstar and Atlantic Records announced Grand Theft Auto VI: The Album, out November 19 alongside the game.
  • All 34 tracks were recorded specifically for the game rather than licensed; six are streaming now, including Travis Scott, Future and Keith Richards.
  • Formats include a two-disc CD, standard vinyl, and a limited edition with transparent magenta records filled with blue liquid, up to £108.99.
  • The soundtrack gets a physical release even though GTA 6 itself is not getting a disc release.
  • Original recordings avoid the licensing expiry that has stripped songs from earlier GTA games through later patches.
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Rockstar Games and Atlantic Records announced Grand Theft Auto VI: The Album, 34 original tracks recorded for the game, arriving November 19 alongside GTA 6 itself. Six songs are streaming now, including work from Travis Scott, Future and Keith Richards.

Rockstar Games representatives at the Game Developers Choice Awards
Rockstar Games at the Game Developers Choice Awards. Photo by Official GDC, CC BY 2.0, via Wikimedia Commons.

What was announced

All 34 tracks were written and recorded specifically for the game rather than licensed from existing catalogues, which is the part that separates this from a normal soundtrack. The remaining 28 songs have not been revealed. Physical editions are unusually elaborate: a two-disc CD, a standard vinyl pressing, and a limited edition with two transparent magenta records filled with blue liquid and alternate artwork.

The detail that says the most

There is a physical album for a game that is not getting a physical disc release. Read that again, because it is genuinely odd. Rockstar will not press GTA 6 to a disc, having concluded the audience will download a game this size, but will press its soundtrack to vinyl at up to £108.99 in a liquid-filled limited edition.

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That is not a contradiction; it is an accurate read of two different markets. Nobody frames a game disc on a shelf. People do frame records. The disc was a delivery mechanism and died the moment downloads got good enough, while the vinyl is an object, and objects survive the shift to streaming precisely because owning them was never about access. Rockstar is selling the thing people still want to hold, and dropping the thing they only wanted in order to play.

Why original music instead of a licensed soundtrack

Earlier GTA games were built on licensed radio stations, which is a large part of their cultural footprint, but licensed music carries an expiry date. Rights lapse, and games get patched years later with songs silently removed, which has happened repeatedly across the series. Original recordings do not have that problem. Commissioning 34 tracks is expensive up front and buys a soundtrack that still exists intact a decade on, for a game that will plainly be played that long.

The open question

Whether a purpose-built soundtrack can do what the licensed ones did. The old GTA radio worked because the songs already carried meaning before you heard them in the car; recognition was the effect. New music has to earn that from scratch, inside the game, and it is a real question whether Travis Scott and Keith Richards writing to spec produces the same thing as stumbling onto a song you already loved while driving through Vice City. Reasonable people who care about this series will disagree, and the answer probably is not knowable until November.

Sources: GameSpot · Rolling Out · FandomWire

How We Sourced This

Written by Kevin Nordi

Kevin Nordi is a freelance writer with five years of experience covering politics, sports, and the everyday moments that shape people's lives. He holds a Bachelor of Science in Multimedia…

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BeezLoop News is an independent online news, discussion, opinion, and blog publication. Our articles combine reporting with editorial commentary and analysis. See our editorial standards for how we handle sourcing and corrections.

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